Wednesday, May 17, 2006

Up for air...


Here's a little test render for the final lighting of one of the shots from my freelance gig. It's almost done! Another week and animation will be done!

Couple of things:
  • Keith Lango is moving to Brazil! He's gonna set up shop so he can animate and help people too. I think that's just pretty awesome.
  • God has been kind enough to give me some small windows of rainless time to run outside as He knows my disdain for treadmills....thanks, God:)
  • I'm heading to Oklahoma City next week to see my mom and some of my fam AND my aspiring comedian cousin is moving to Chicago in two weeks so it'll be great having some family local as well. He's a very talented guy and I'm sure he'll do great.
  • Stranglehold (my main project at work now) showed very well at E3 and is looking pretty amazing. I think it's gonna be a pretty sweet game when it's done.
That's all she wrote...or he wrote...I wrote? Back to work, I might not surface again till animation is done on my gig, so...lata!

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Friday, May 12, 2006

Singing in the Rain...



err...actually, there will be time to do anything and everything in the rain with this forecast. Guess no outside running for Josh for a while:(

Wednesday, May 10, 2006

Important Research...


This is my kind of research. What do YOU call it?! I wonder if this was someones thesis for a graduate degree....:)

Friday, May 05, 2006

Minor Updateage...


Here's a test render of Tiko last night from my freelance gig that should (crosses fingers, knocks on wood, prays intensely) be done this month. This particular shot is being animated by my good friend Keith Osborn who was kind enough to help me out in getting this gig done.

In other news:
  • By buddy Keith (from above) started a new company - Lasso the Moon Animation. I can't wait to see what he does.
  • My brother started a blog. He has a passion for writing as well and is a very talented guy.
  • Started reading another by C.S. Lewis and am continually amazed at his ability to communicate the most complex of concepts in laymen's terms
  • My workload at work for E3 has slowed down after the big push last week. I can't wait till this game is done. It's looking absolutely amazing. So, with some down time Scott and I are fixing to start on some R&D for facial rigging for a new game. Fun stuff. Scottie is a scripting genius though he doesn't like to admit it;)
  • Vonage is rocking!

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Wednesday, May 03, 2006

Disney efficiency?


Someone did some pretty cool little comparison of animation reuse in Disney films. I didn't notice any but maybe one of these but had just chopped it up to perhaps to some Deja Vu'. This is prolly pretty uninteresting to any but a fellow animation nut. Reusing work seems to make pretty good sense to me. Good animation is good animation.

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